Below you can see a changelog, which was made on 5.4.8 for 2 months, from 25.06.15 to 07.09.15:
Status: applied on all realms.
List of changes:
General:
- Fixed search in AH for other client languages.
- From section buying characters in the control panel removed characters, that don't conform a new criterias (as previously planned).
- On a server hardware upgraded operating system packets and now will be using another compiler, this should have a positive effect on performance.
- Fixed bug where it was impossible to invite player to group at once.
- Implemented stream system for achievements, must seriously affect on increasting performance.
- Fixed work of various portals, which had problems after the latest fixes.
- Implemented work of tickets system in the game.
- Fixed problems with the gold on the black market.
- Fixed work of all the commands for chat channels.
- Added 2 second cooldown to send messages in the chat to prevent spamming/flooding.
- Fixed a bug where the process could stop responding at the rename of character.
- Fixed crash of client that was because of spam emotions.
- Rewritten work of server cooldown.
- Many fixes to the transmogrification.
Instances and raids:
Throne of Thunder:
- Fixes to next bosses in the raid Throne of Thunder: Durumu the Forgotten, Iron Qon, Jin'rokh the Breaker, as fixed loot from this bosses.
- In the Throne of Thunder now available the achievement from the last boss in normal mode, which is necessary to enter heroic. In the heroic mode are also available all the bosses, including the final boss Ra-den.
Siege of Orgrimmar:
- Fixes to first and second bosses in the Siege of Orgrimmar, added loot and achievements.
Instances and raids, others:
- Many fixes to raid Mogu'shan Vaults, fixed all known bugs.
- Many fixes to the cave Shado-Pan Monastery, fixed all known bugs.
- Many fixes to the Heart of Fear raid, fixed all known bugs.
- Many fixes to the instance Stormstout Brewery, fixed all known bugs.
- Many fixes to the instance Siege of Niuzao Temple, fixed all known bugs.
- Many fixes to the instance Temple of the Jade Serpent, fixed all known bugs.
- Many fixes to the instance Mogu'shan Palace, fixed all known bugs.
- Many fixes to the Terrace of Endless Spring, fixed all bugs which was known.
- Fixed access to the dungeon Hour of Twilight.
- Fixed displaying information about the scenarios in the interface.
- Closed access to scenarios, that don't conform the player's fraction.
- Implemented system of automatic loot for some items in dungeons and raids.
- Rewrote work of raid marks.
- Implemented scripts to bosses in dungeon
http://wowhead.com/zone=4196.
- Fixed loot in the raids Mogu'shan Vaults and Heart of Fear.
- Fixed bug with high damages for different classes, this happened because of problems with the calculation of the maximum melee damage, when turned negative number of damage, which was converted into a positive incorrectly.
- Fixed a bug, where spells can get stuck after unsuccessful cast, for example, after a miss.
- Fixed a bug where bosses in Firelands give valor points.
- Fixed work of deserter when you exit the dungeon by Dungeon Finder.
- Now players will not get valor / justice points after 85 level in the instances until MoP content.
- Fixes to the instance Siege of Niuzao Temple, fixed bugs that emerged after rewriting the instance.
- Fixed bug when hunter's pets could be lost or bugged after some instances.
- Fixed a bug with the advent of the horde NPC for the alliance characters in the Ragefire Chasm.
- Fixed an exploit with the boss General Pa'valak in the instance Siege of Niuzao Temple.
- Fixed bug with tabards and reputation in Cataclysm and Pandaria dungeons.
Scenarios:
- Implemented script to the horde version of scenario Theramore's Fall.
- Implemented Challenge Mode for many dungeons.
- Implemented work of new scenario: Blood in the Snow.
Professions:
- Fixed work of following professions spells:
Lightning Steel Ingot
Balanced Trillium Ingot
Accelerated Balanced Trillium Ingot
Magnificence of Scales
Hardened Magnificent Hide
Accelerated Hardened Magnificent Hide
Imperial Silk
Celestial Cloth
Accelerated Celestial Cloth
Lunar Crescent, Reborn
Mooncleaver, Reborn
Fireguard, Reborn
Blazeguard, Reborn
Lionheart Blade, Reborn
Lionheart Champion, Reborn
Drakefist Hammer, Reborn
Dragonmaw, Reborn
Thunder, Reborn
Deep Thunder, Reborn
The Planar Edge, Reborn
Black Planar Edge, Reborn
Balanced Trillium Ingot and Its Uses
Hardened Magnificent Hide and Its Uses
Celestial Cloth and Its Uses
Battlegrounds and Arenas:
- Fixed bug where on battleground The Battle for Gilneas points for bases accrued too slow.
- Fixed displaying spending time on BG.
- Fixed bug where after leaving from BG player with flag didn't return to the base and other players also should leaving or wait 25 minutes before BG will be end.
- Now on BG will be spent a lower of traffic through the optimization of sending packets.
- Fixed bug where incorrectly displays player's position on BG map after his teleportation.
- Fixed displaying flag of the opposing faction in Battleground Warsong Gulch.
- Fixed BG spells
Focused Assault and
Brutal Assault.
- Fixed bug where it was impossible to defuse bombs on the Battleground Isle of Conquest.
- Fixed displaying of RBG statistics.
- Implemented rule of 6 seconds for drinks on arena.
- Rewrote the algorithm for the formation of the battle participants on the arena, now choice of opponents must be a little faster.
- Fixed an exploit with the logout on BG-arena.
- Spell
Battle Fatigue no longer affects the bandages from the First Aid.
- Fixed the different PvP achievements related to the killing of players certain class/race.
- Fixed exploit with spheres on th BG Temple of Kotmogu.
Spells and talents:
Rogue:
- Fixed spells interaction
Blindside and
Dispatch
- Fixed a bug where
Shadow Dance effect on many other spells, and reduces expenses of energy for them, and not only for a Ambush.
- Fixed bug with the talent
Combat Readiness when he didn't have procs of spell
Combat Insight
- Fixed a bug with spell
Restless Blades where he could work in all specializations.
Mage:
- Fixed the mechanics of work spell
Temporal Shield
-
Flameglow now work correctly with real spell power and not only with basic.
- Rewrote
Mastery: Icicles.
- Rewritten AI for
Frozen Orb.
- Fixed
Alter Time.
- Fixed a bug where Glyph of Mirror Image does not work for arcane mages.
- Fixed the effect of Battle Fatigue to spell
Incanter's Ward.
- Fixed radius and model for
Ring of Frost.
- Fixed using of
Alter Time under the influence of a friendly
Grounding Totem.
- Fixed
Glyph of Spellsteal
- Fixed bug with incorrect mana regen for spell
Evocation
Monk:
- A lot of fixes to spell
Transcendence
* Fixed movement
* Now you cannot taget it
* Fixed displaying of model and transparency
* Now you can't agree and damage it
- Fixed bug where use of spell
Surging Mist interrupted maintaining spell
Soothing Mist.
- Fixed
Glyph of Spinning Crane Kick.
- Fixed a bug where the spell
Legacy of the Emperor only worked for the group, where was the player, and not for the whole raid.
- Fixed effect of
Mana Tea Dispel spell.
- Fixed
Glyph of Enduring Healing Sphere.
- Implemented correct work of spell
Storm, Earth, and Fire.
Priest:
- Fixed terms for work of spell
Divine Insight
- Fixed the formula for
Atonement according to the changes in patch 5.3.
- Fixed work of
Power Word: Fortitude spell in the group / raid.
Hunter:
- Fixed bug with radius for spell
Blink Strikes
- Fixed bug where talent
Dire Beast did not work in some areas of the world.
- Fixed restoring concentration of talent Wild Beast.
- Fixed a bug where
Bestial Wrath in interacting with
The Beast Within does not remove control effects.
- Fixed damage for spell
Chimera Shot.
- Fixed a bug where after action of spell
Feign Death hunter got up with an incorrect number of health.
- Fixed a typo for spell
Chimera Shot , damage was overvalued.
- Fixed triggering conditions for spell
Piercing Shots.
- Fixed work of spell stacks
Thrill of the Hunt.
- Fixed work of spell
Invigoration and
Frenzy.
- Fixed a bug where the spell
Stampede had a double effect.
- Fixed bug when spell
Invigoration not granted focus.
- Fixed terms for procs of spell
Piercing Shots
- Fixed refreshing of buff
Ready, Set, Aim...
- Fixed damage of spell
Kill Shot
- Fixed the excessive damage from spell
Steady Shot .
- Fixed the excessive damage from spell
Arcane Shot .
- Fixed trigger conditions of spell
Cobra Strikes .
- Fixed a bug where
Snake Trap haven't been causing
Entrapment.
- Fixed
Glyph of Animal Bond.
- Fixed trigger conditions and cd spell
undefined.
Druid:
-
Treant Form now work until you cancel it or change form, not only 30 sec
- Now by activation
Heart of the Wild PvP-power (Healing) will be equal to PvP-power (Damage).
- Now Battle Fatigue and other healing-reduce effects don't work on
Leader of the Pack
- Rewritten spell
Tooth and Claw
- Now after the effect
Stampede expires, druid will get buff
Stampede
- Fixed criteria for proc of spell
Predatory Swiftness
- A lot of fixes to spell
Symbiosis
* Fixed spec checking
* Fixed target checking before cast
* Fixed bug when it could be applied only for players in first group of raid.
* Fixed bug when aura couldn't be removed from target/caster by removing from target/caster
* Fixed bug with aura's removing from caster by teleporting out of target.
- Fixed bug, where a spell
Killer Instinct not add agility equal intellect in form of bear and cat.
- Fixed bug where after using spell
Wild Mushroom: Detonate applied only damage and other effects was lost.
- Fixed
Glyph of the Predator.
- Rewritten spell work
Ysera's Gift.
- Fixed bug where after using spell
Wild Mushroom: Bloom and when mushroom absorption maximum number of healing , there was no visual lighting buttons of explosion.
- Fixed
Genesis
- Fixed bug where the use of spell
Faerie Fire always remove the cd from spell
Mangle, not with a 25% chance.
- Fixed bug when spell
Dream of Cenarius could work on low levels.
- Fixed bug when rage which was received from the spell
Bear Form remained when exiting from the form.
- Fixed formula for spell
Starfall
- Fixed bug when you gain energy from spell
Ravage! while
Stampede is active.
- Fixed talent
Nature's Vigil
- Now while shapeshifting from
Cat Form or
Bear Form mana will not be reset.
- Fixed duration of spell
Infected Wounds in PvP
- Fixed displaying in combat log and recount regaining energy of spell
Soul of the Forest
- Fixed formula for last tick of spell
Lifebloom
- Fixed
Glyph of Rebirth
- Fixed taget checking for spell
Starfall and
Glyph of Guided Stars
- Fixed a formula for the talent
Nature's Vigil.
Paladin:
- Fixed mastery's work on spell
Bastion of Glory
- Now
Mastery: Divine Bulwark work on
Shield of the Righteous correctly.
- Fixed increase of periodic healing for spell
Bastion of Glory.
- Fixed
Glyph of Illumination.
- Fixed
Glyph of Mass Exorcism.
- Fixed selection of targets for spell
Seal of Insight
- Fixed
Consecration
Shaman:
- Fixes to triggering spell
Chain Heal.
- Fixed
Mastery: Elemental Overload
- Fixed scaling of the critical chance to shaman spells
Healing Tide Totem and
Healing Stream Totem.
- Fixed choice of targets for spell
Healing Stream Totem.
- Fixed choice of targets for spell
Dream of Cenarius.
- Fixed a bug where
Healing Stream Totem healed only one target with the availability of the talent
Rushing Streams.
- Fixed
Fire Elemental Totem.
- Fixed % of health regen by healing of spell
Ancestral Guidance
- Rewrote the work of
Healing Rain.
- Fixed a bug where [url]http://www.wowhead.com/spell=117014/elemental-blast gave at once all the characteristics.
- Rewrote work of
Totemic Persistence spell.
- Fixed interaction spells
Windfury Weapon (Passive) and
Flametongue Weapon.
- Fixed using of
Bloodlust.
- Fixed cooldown reduction from
undefined spell.
Death Knight:
- Fixed HP, armor, attack power by DK's gargoyle and ghoul.
- Fixed bug when
Scarlet Fever couldn't refresh the duration of
Blood Plague
- Rewritten talent
Death Siphon
- Fixed
Runic Corruption.
- Fixed checking capabilities of casting spell
Plague Leech.
- Rewrote work of
Anti-Magic Zone spell.
- Fixed damage for spell
Necrotic Strike
Warrior:
- Fixed modifier for
Mastery: Unshackled Fury and more correct checking
Исступление
- Fixed
Intimidating Shout.
- Fixed mechanic of
Storm Bolt.
- Fixed damage calculation formula for spell
Shattering Blow.
- Fixed triggering conditions
Mastery: Strikes of Opportunity.
- Fixed diminishing return of spells
Shockwave and
Storm Bolt.
- Fixed a bug with high cooldown for spells
Command Demon and
Wrathstorm.
- Fixed bug with 2x proc
Mastery: Strikes of Opportunity
- Fixed applying aura's
Raging Blow!
- Fixed a bug where the spell
Bloodbath could deal critical damage.
Warlock:
- Implemented work of talent
Grimoire of Service.
- Fixes to
Backdraft.
- Fixed
Soul Swap.
- Fixed all known bugs in the spell
Rain of Fire.
- Rewritten spell work
Demonic Fury.
- Rewritten spell work
Command Demon.
- Fixed bug where a spell
Decimation gave demonic rage, because it is already doing other dependent spells.
- Fixed work of spell
Life Tap after the latest fixes
- Changes in work of spell
Soul Swap.
- Fixed bug where
Immolation Aura had been giving twice the amount of demonic rage.
- Fixed second part of the spell
Howl of Terror.
- Improved height checking for spell
Demonic Gateway now in theory it can not be puted on the forbidden altitude.
- Fixed a bug when by using spell
Rain of Fire with
Backdraft mana for cast not required
- Fixed bonus from SAP for direct damage and dots
Chaos Bolt.
- Corrected formula to calculate damage for spells:
Immolate,
Incinerate,
Conflagrate.
- Fixed conditions of casting spell
Unbound Will.
- Fixed formula for spell
Doom Bolt
- Fixed bug when spell's
Howl of Terror aura could be applied incorrectly.
- Fixed
Glyph of Soulstone
- Fixed spell
Unbound Will
- Fixed formula for talent
Soul Link
- Rewritten talent
Grimoire of Supremacy and spell
Command Demon
- More fixes to the interaction of spells
Grimoire of Sacrifice and
Spell Lock .
- Fixed spell formula
Doom Bolt .
- Fixed work of
Glyph of Siphon Life at using of spell
Immolate.
- Fixes in work of
Glyph of Life Tap
- Rewrote work of talent
Soul Leech.
- Fixed trigger conditions for
Glyph of Siphon Life.
- Fixed a bug where the PvP power didn't affect the spell
Twilight Ward.
- Fixed work of
Backdraft spell.
- Rewrote work of
Agony spell.
- Fixed
Glyph of Falling Meteor.
- More fixes to the spell
Fire and Brimstone and spells which modify this spell.
Spells and talents, others:
- Fixed scaling from ilvl for auras of var. trinkets, for example:
http://www.wowhead.com/items=4.-4?fi...22;si=3#0+13-2 and other analogs.
- Fixed bug when % parry was too high for Death Knights.
- Fixes to spell
Goblin Glider
- Implemented work of legendary cloaks
Gong-Lu, Strength of Xuen and analogs.
- Fixed character's orienation after knockback.
- Fixed displaying of knockback effects for other players.
- Fixed exploit when players could bug haste rating for yourself (in theory).
- Implemented visual effects of legendary cloaks, now they don't work in PvP.
- Temporarily disabled effect of
Exploding Oil Barrel
- Start realization quests for legendary cloaks, also implemented basic phasing in locations for more correctly quests implementation.
- Implemented work of warning system losing control (can be disabled in client settings).
- Implemented work of spells, that have more then 1st charge.
- Fixed bug where some auras could do more damage / healing after relog.
- Added checking fraction for portals, fix various bugs where players could use portals of hostile factions.
- Rewrote system of areatriggers, it need for correct implementation of many spells.
- Fixed work of combo points on a miss / parry.
- Fixed work of hit rating cap.
- Fixed bug with spell
Blood Fury on low lvl.
- Rewritten spell work log, now should work more correctly.
- Trying to fix bug when spells by type
Cleanse could missing cooldown.
- Fixed a bug where spells of melee classes could cause greater damage to several million.
- Implemented the work system of additional targets during casting spells.
- Amendments to the removal spells
Sated and
Exhaustion.
- Fixed stacking for many spells.
- Raid buffs now cannot be applied to temporal pets.
- Fixed the remaining problems with cooldown for spells after teleporting.
- Rewrote the mechanics of work spell
Battle Fatigue
- Fixed a bug where a change of specialization burned all mana.
- Fixed incorrect value of mana at changing of shaman specialization from the restoration to the elemental and vice versa.
- Implemented system
PPM for the following spells:
Item - Proc Stacking Agility,
Item - Proc Strength,
Item - Proc Intellect,
Item - Attacks Proc Agility and Voodoo Gnomes,
Item - Spell Damage Proc 100% Critical Strike,
Item - Crits Proc Intellect,
Item - Crits Proc Stacking Crit,
undefined,
Item - Attacks Proc Mastery.
- Fixed items:
Spark of Zandalar,
Zen Alchemist Stone,
Tushui Tabard,
Huojin Tabard,
Soothing Talisman of the Shado-Pan Assault,
Price of Progress.
- Fixed 12 reasons for server crash.
- All Data Base fixes - quests, creatures, loot - you can be seem in this section
http://forum.pandawow.ru/forumdisplay.php?f=224&page=19 (from 23.06.15 tо 02.09.15), with messages from Herald.
Don't forget to clear the cache of the game after the update.