Here you'll find a list of fixes that were made in June. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

Changes:




May 27 - June 15

General:

  • Fixed a bug where the .st command allowed to be resurrected without waiting for the timer to end before resurrection.
  • Fixed a bug that could cause the player to be dismounted when moving near places where the use of mounts is prohibited.
  • Fixed a bug that caused weapon damage not to decrease when the level of items decreased, for example in challenge mode.
  • The player can no longer be summoned if he is in the Elvin Forest, Durotar or the Gurubashi Arena, and has been in battle for the last 60 seconds (only for Fun Realm)
  • Fixed a bug that made it impossible to change the character's faction in some cases.
  • Fixed few reasons caused server to crash.
  • Fixed possible reason of disconnection from the cross-realm.


Instances and raids:



Classes and spells:

Rogue:
  • Fixed a bug due to which the effect Stealth interrupted after using the ability Feint.
  • Fixed a bug due to which abilities that deal damage with the right hand did not trigger Mastery Mastery: Main Gauche.
  • Fixed a bug due to which the use of some abilities, such as "Garrotte" (Garrote) did not remove the effect of invisibility.
Death Knight:
Monk:
  • Fixed a bug due to which the damage of a monk's abilities depended on the base damage of the weapon, without taking into account the improvements or lowering of the level of items in the challenge mode.
Hunter:
  • Fixed a bug due to which the pet's ability to "Spirit Beast Blessing" (Spirit Beast Blessing) did not give a buff, increasing the skill.
Mage:
  • Fixed a bug due to which after using the "Mirror Image" ability (Mirror Image) the mage did not disappear from the focus of the players.

Items and Objects:



NPC and Creatures:



Quests:



Achievements: