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Changelog #15 for 5.4.8 on 2016-08-16

Changelog for the last 2 months: 2016-06-15 to 2016-08-16.

Status: applied for all realms.

Changelog:

General:

  • Fixed determination of specialisation for many items.
  • Fixes to the bonus loot for all specialisations.
  • Fixed bug with attack speed by conversion it into +\-inf.
  • Fixed scaling of armour by level.
  • Fixed work of quest addons that check is complete the quest or not.
  • Optimisation of working the Auction House and Anti-Cheat System.
  • Fixed displaying of points on the map in areas of Outdoor PvP.
  • Fixed the Duel-Zone area.
  • Fixed usage of bonus loot while under the spell Deterrence or any immune.
  • Searching of players for bonus loot must not miss the dead players.
  • Fixed an exploit that allows you to slow down the use of bosses abilities.
  • Fixed an issue where players when registering a new scenario fell into the scenario that has already passed earlier.
  • Fixed displaying of the correct glyphs of the character using the "Inspect" function.
  • The implementation of the mechanism for the replacement of items with some chance on the other, the improved.
  • Increased the number of possible points in quests from 4 to 5.
  • Fixed 3 reasons of server crash.


Instances and raids:

Siege of Orgrimmar::

Immerseus:

  • Fixed an issue where players were able to open the door behind the boss.
  • Added the gate behind the boss.
  • Added in loot "Warforged" items.
  • Increased the number of items in the loot in the 25 ppl mode.


Fallen Protectors:

  • Fixed an issue where players were able to open the door behind the bosses.
  • Fixed problem when Despair Spawn and Desperation Spawn did not attacked players.
  • Added in loot "Warforged" items.
  • Increased the number of items in the loot in the 25 ppl mode.
  • Pools of poison on the ground from spell Noxious Poison now will appear under the target, instead of a boss.


Norushen:

  • Fixed incorrect displaying of triggers of the ability Blind Hatred.
  • Fixed damage zone of spell Blind Hatred and animation.
  • Fixed an issue when the use of spell Blind Hatred might be interrupted.
  • Added in loot "Warforged" items.
  • Increased the number of items in the loot in the 25 ppl mode.
  • Fixed spell Expel Corruption.
  • Fixed spell Fusion.


Sha of Pride:

  • Rollback of commit changes: "Fixed a bug when the boss used skills of 1st phase in the 2nd one", wrong report.
  • Fixed an issue when npc Manifestation of Pride could be moved.
  • Added in loot "Warforged" items.


Galakras:

  • Fixed an issue where Flames of Galakrond did not disappeared after the death of boss.
  • Skill Shattering Roar will no longer deal damage to players in the towers.
  • Added in loot "Warforged" items.
  • Increased the number of items in the loot in the 25 ppl mode.


Iron Juggernaut:

  • Fixed incorrect displaying of triggers of several abilities.
  • Fixed an issue where the door after killing the boss did not open.
  • Now after the killing of the boss, the players when entering the instance will be teleported to the gates of Orgrimmar.
  • Fixed an issue with an increased damage radius of abilities Mortar Blast and Demolisher Cannons.
  • Fixed the movement of Borer Drill when using skill Borer Drill.
  • Added in loot "Warforged" items.


Kor'kron Shamans:

  • Fixed an issue where players did not get the loot.
  • Fixed an issue where players could attack Falling Ash.
  • Fixed an issue where the door after the killing the bosses did not open.
  • Now the bosses will not attack players when approaching before the battle will started.
  • While using the spell Foul Geyser Slime will fly to the tank.
  • Fixed an exploit with the possible use of control to the bosses.
  • Reduced movement speed of mobs Foul Slime, and now they will attack players after 2 seconds after appearing.
  • Fixed a bug that caused an increase the movement speed of mobs Foul Slime.
  • Spell Foul Stream will not be used on the targets under the aura Toxic Mist.
  • Added in loot "Warforged" items.
  • Increased the number of items in the loot in the 25 ppl mode.


General Nazgrim:

  • Fixed immune to a slowdown.
  • Fixed loot of tokens.
  • Fixed generation of rage from the ability Defensive Stance.
  • Fixed disappearance of the aura Assassin's Mark after the termination of combat.
  • Now after the killing of the boss, the players when entering the instance will be teleported to the Kor'kron Barracks.
  • Fixed an exploit with the possible use of control to the bosses.
  • Healing from the ability Earth Shield now cannot occur more than once every 3 seconds.
  • The accumulation of rage from the ability Defensive Stance now cannot occur more than once every 1 seconds..
  • Added in loot "Warforged" items.
  • Fixed an exploits with the possible use of control to the bosses.


Malkorok:

  • Corrected timers of the boss abilities.
  • Fixed an immune to a slowdown.
  • Fixed an issue because of which the boss could not use the ability Blood Rage.
  • Now the boss will not attack players when approaching him before the battle.
  • Fixed division of damage for spell Blood Rage.
  • Fixed opening of a door after the killing of boss.
  • Now after the killing of the boss, the players when entering the instance will be teleported to the Crossroads.
  • Added loot.
  • Fixed proc of spell Fatal Strikes.
  • Added in loot "Warforged" items.
  • Increased the number of items in the loot in the 25 ppl mode.
  • Fixed usage of Seismic Slam.


Spoils of Pandaria:

  • Implemented scripts of bosses.

  • Added many objects and mobs.
  • Added missing equip for mobs.


Throne of Thunder:

Ji-Kun:



Primordius:

  • Ability Malformed Blood will now deal damage only to Living Fluids and Viscous Horrors.


Arenas and Battlegrounds:

  • Arena rating will be lost if the player clicks decline when arena pops.
  • Fixed saving of the character when you exit the game while in a BG. This will fix the possible exploits, such as recovery time of abilities and items.
  • Fixed the majority of exploits with items that did not disappear after use on battlegrounds.


Spells and talents:

Death Knight:

  • Removing the passive ability Forceful Deflection because of it were bugged parry chance of DK-undead.
  • Now on the base cooldown of runes correctly affect all types of auras.
  • Fixes to the spell Blood Parasite.
  • Fixed bugs with rune cooldown when changing the base cooldown and\or speed regen of runes.
  • Fixes to the spell Blood Tap.
  • Fixed bonus of 4 items of the set Plate of the All-Consuming Maw.
  • Fixed work of talent Runic Empowerment.
  • fixed refresh of aura Frost Fever and Blood Plague when using Scarlet Fever, if targets have the same auras of other Death Knights.
  • Deleted old hack for fix of bugs with presences of Death Knights, it is no longer relevant and provoking other bugs.


Paladin:



Monk:



Shaman:



Druid:

  • Fixed Leather Specialisation for specialisation Guardian in the Bear form.
  • Fixed bonus of 2 items of the set Т16.
  • Fixed proc of 2 items of the set Regalia of the Shattered Vale while being under the action of the spell Celestial Alignment or Eclipse (Solar).
  • Fixed a bug with the interruption of crafting when having the spell Ysera's Gift.


Warlock:

  • Fixed dependence of damage from SPD for a spell Rain of Fire.
  • Fixed the casting speed of Unstable Affliction while a player is under the buff Soulburn.
  • Fixed stack of spell Shadowburn from different casters.
  • Fixed a bug with the interruption of crafting when pressing the "Create all" for Warlocks of specialisation "Destruction".


Warrior:



Rogue:



Hunter:

  • Fixed bonus of 2 items of the set Т16 Battlegear of the Unblinking Vigil while proc the spell Fire!.
  • Fixed influence of spell Rapid Fire on the regeneration of the Hunter's focus.
  • Fixed work of spell Roar of Sacrifice.
  • Improving the search of target for the hunter traps, greater priority is given to the one who is closest to her.
  • Trying to fix the damage Explosive Shot while stacking.
  • Fixed auto attack while casting Steady Shot.
  • Spell Cobra Strikes not affect on a spell Kill Command.


Mage:



Priest:

  • Correction of spell Fade.
  • Fixed dependence of the absorption volume from the crit chance for spells Spirit Shell.
  • Fixed talent Solace and Insanity in specialisation Shadow when effect Devouring Plague ceases.


Spells and talents, other:

  • Fixed player traps activation, if they are located close to the mobs with "dummy" flags.
  • Fixed check of chest armor for armor Specialization.
  • Removed influence of auras that affect on damage for Multistrike.
  • Fixed removing the aura of specialization on the armor when removing\selling item from inventory.
  • Fixed problem with GKD of spells when they could be casted a little earlier, than the GCD ended on the server.
  • Fixed influence of spells with "self-resurrection" effect (for example, Soulstone) on the counter of battle resurrections in the raid.
  • Fixed stack of buffs Power Word: Fortitude and Dark Intent.


Events:

Midsummer Fire Festival:


Quest scripts:



Items:



All Data Base fixes (quests, creatures, loot etc) you can look at this section (from 2016-06-08 tо 2016-08-09), with messages from Herald.

Do not forget to delete the Cache folder from the root folder of the game after each update.

Vial of Living Corruption
Item Level 553
Upgrade Level 0/4
Binds when picked up
Unique-Equipped
Trinket
+2939 Stamina

Equip: Increases the cooldown recovery rate of six of your major abilities by 20%. Effective for tank roles only.
Requires Level 90
Sell Price: 25 39 83