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Changes: September

Here you'll find a list of fixes that were made in September. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

Changes:




September 04, 2019

General:

  • Players will no longer receive mute when opening the map few times in a row in a short period of time.
  • Muted players will no longer see a message "Please wait x seconds" upon opening the map.
  • Spectators will no longer see an error message upon opening the map.
  • Fixed 2 reasons of server crash.


Instances and raids:



Classes:

  • Fixes to Spell Queue:
    • The casting time of the current spell is now taken into account correctly and there is no need for the global recovery time to queue the spell.
    • Now works for normal recovery time too, not just global.


Druid:


Warlock:


Shaman:
  • Fixed an issue due to which Unleashed Fury was removed at start of application and did not increase healing.
  • Fixed an issue due to which Maelstrom Weapon ceased to reduce casting time if the spell was interrupted. The problem as a whole was global with all auras that have several effects with spell mods, only one spell mod was restored when the cast was interrupted.
  • Totemic Projection will no longer move totems to places which can't be reached by players.
  • Fixed an issue due to which Primal Earth Elemental did not remember spells which shaman previously selected to be used automatically.
  • The following creatures - Searing Totem, Lightning Elemental, Greater Earth Elemental and Greater Fire Elemental will now attack the target currently attacked by their owner.


Monk:


Death Knight:
  • Fixed an issue due to which Death Grip sometimes didn't grip NPCs.
  • Removed incorrect power calculation for Death Coil and Death Siphon.
  • Fixed healing for Death Siphon, now takes into account PvP healing power and critical damage.
  • Dominate Mind, copied by using Dark Simulacrum now works correctly and does not interrupt at the beginning of application.
  • Also fixed an issue due to which pet bar was not appearing after removing Dominate Mind effect.


Paladin:


Warrior:


Priest:


hunter:


Rogue:
  • Fixed an issue due to which Honor Among Thieves proceeded from critical damage done by Throw.
  • Added visual effect for Shadow Walk.
  • Fixed exploit which allowed rogue to attack and cast spells without leaving stealth.


Spells, other:

  • Battle Fatigue will now trigger even if damage was completely absorbed.
  • PvP-power healing no longer affects received healing from spells such as Detox and Nimble Brew.


Items and objects:



Creatures & NPC:

  • Fixed an issue due to which dead creatures spawned under the map in instances after server restart, there was a problem with vmap height.


Achievements:


....

Swallow Your Pride

Defeat the Sha of Pride in Siege of Orgrimmar on Flexible, Normal, or Heroic difficulty after no player has gained Pride from Manifestations of Pride while Norushen is alive.

Criteria:
- No Pride Gained from Manifestations of Pride