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Changes: September

Here you'll find a list of fixes that were made in September. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

Changes:




September 04, 2019

General:

  • Players will no longer receive mute when opening the map few times in a row in a short period of time.
  • Muted players will no longer see a message "Please wait x seconds" upon opening the map.
  • Spectators will no longer see an error message upon opening the map.
  • Fixed 2 reasons of server crash.


Instances and raids:



Classes:

  • Fixes to Spell Queue:
    • The casting time of the current spell is now taken into account correctly and there is no need for the global recovery time to queue the spell.
    • Now works for normal recovery time too, not just global.


Druid:


Warlock:


Shaman:


Monk:


Death Knight:


Paladin:


Warrior:


Priest:


hunter:


Rogue:


Spells, other:



Items and objects:



Creatures & NPC:

  • Fixed an issue due to which dead creatures spawned under the map in instances after server restart, there was a problem with vmap height.


Achievements:


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