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Fixes: November

Here you'll find a list of fixes that were made in November. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

Other Data Base fixes (quests, creatures, loot etc) you can look at this section (from 30.10.18).

Changes:




December 04, 2018
General:

  • Fixed an issue due to which creature's ability bar didn't disappear while under a crowd control effect.
  • Fixed memory leak.
  • Players will now get teleported away from Darkmoon Island if Event is currently not Active.
  • Players will now receive +5% chance to receive an item from Bonus Roll every time after winning gold.
  • Fixed camera position in vehicles.
  • Fixed an issue due to which objects didn't load if player was not standing right next to it.
  • Groups:
    • Fixed player markers inside instances and battlegrounds.
    • Fixed all known issues with raid markers.
    • Fixed an issue due to which instance difficulty sometimes displayed as 0 on mini-map.
    • Fixed role check in Battlegrounds/LFG.
    • Fixed possibility to join queue for a random BG/LFG as a group.
    • Fixed an issue due to which group leader could not pass other group members assistant role on Cross.
    • Implemented possibility to change player's position in group.

  • Fixed mail type on Black Market Auction House.
  • Fixed 1 possible reason of server crash.


Instances and raids:




Arenas and Battlegrounds:

  • Implemented Ready Check System when players join queue for Arena.
  • Fixed an issue due to which damage of some summoned pets, guards etc. could be lost in player's statistic.


Classes:

Monk:


Priest:


Death Knight:


Paladin:


Warlock:


Mage:


Druid:



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