Here you'll find a list of fixes that were made in June. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.
Changes:
June 24, 2019
General:
Fixed issue with handing out items while having master loot.
Reworked group readiness check. The check has now a duration of 35 seconds, after which the player is marked as absent.
Added announcements which will inform players if a faction leader has been killed.
Encounter will now properly reset if any of faction leaders gets killed.
Fixed an issue due to which Demolisher Crew did not respawn if they were killed before they reached the tower.
The leaders of the Horde faction will no longer be in the instance of the alliance and vice versa.
Fixed an issue due to which after updating the instance, the number of destroyed cannons was reset to 0, if before that some of them had already been destroyed.
Fully rescripted the whole raid: bosses, mechanics, events.
Corrected creature stats (melee damage, melee attack speed, health points, movement speed).
Arenas & Battlegrounds:
Fixed another exploit with "Deserter" debuff.
1х1 wargame will no longer create a group, which means that at the end of wargame player will no longer have to leave the group.
Few changes to 1x1 wargames.
Fixed registration for 3v3 solo through arena window.
Fixed issue with bombs on Stand of the Ancients battleground.
Removed hassle alert.
Added one-minute cooldown after leaving the cross realm.
The player will receive a notification if his opponent has abandoned the wargame. Also, player can now immediately throw another invitation, without having to wait.
Fixed roles in battlegrounds.
Implemented attributes that allow or prohibit pronunciation of spells on RBG. Fixed cooldown check.
Classes:
Fixed an issue due to which, enemy target did not enter combat mode while having an immunity effect active.
Maximum amount of shield from passive ability https://mop.wowroad.info/?spell=47515 now makes up 40% of the maximum health of the target, not the priest.