Here you'll find a list of fixes that were made in September. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.
Changes:
September 17, 2020
General:
Fixed an issue due to which longer pet names did not save.
Character will now remain in-game for some time after player disconnects or exits game by using ALT + F4.
Now if player dies inside instance and logs back in-game in 1 minute time, he will appear inside instance, instead of appearing in the graveyard.
Implemented bonus stage for scenario Crypt of Forgotten Kings.
Implemented bonus stage for scenario Dark Heart of Pandaria.
Implemented bonus stage for scenario A Brewing Storm.
Arenas & Battlegrounds:
Corrections to the weekly events "Call to Arms: Battlegrounds", part one.
Corrections to the weekly events "Call to Arms: Battlegrounds", part two: fixed the start dates of the bg holidays that last 4 days (For each bg there are 2 holidays, one lasts 4 days; second - 3).
You can now register for Call to Arms in the PvP registration window.
Fixed an issue due to which https://mop.wowroad.info/?spell=10326 in some cases, it could be applied to opponents not specified in the description of the spell.
Fixed an issue due to which https://mop.wowroad.info/?spell=1513 in some cases, it could be applied to opponents not specified in the description of the spell.
https://mop.wowroad.info/?spell=50842 now spreads disease in an area midway between the death knight and the target of the spell, rather than at the point where the target is (in the latter case, when the target was a very large creature, the disease did not spread at all).
Fixed target cap for healing from https://mop.wowroad.info/?spell=81280, now if there are more than 6 targets (only players are taken into account), the healing will be evenly distributed between them, and the death knight himself will always receive maximum healing.
Fixed an issue due to which upon using https://www.wowhead.com/item=56850 channeled spells were not interrupted and it caused visual effect of some spells to bug out.